

If i dont use the chromium 64 at all, the performance in general is alot worse, barely above 150 on avg (yes ik its still alot, but not compared to what it can be). This didnt use to be an issue in the past but it happens every time now. The server changes maps and the errors come back and i need to restart my game again. i just reopened the properties of gmod and that fixed it. in the betas tab there is a beta called 'x86-64 - testing 64-bit builds' what is this Thats an experimental/beta version to gmod but using the x86-64 architecture to Windows 64-bit users (gmod uses 32-bit architecture and many were asking to developers since last year to incorporate a gmod 64-bit version especially for more memory capacity). Garry's Mod Realism Reshade addon - Mod DB Add addon Garry's Mod Realism Reshade Location Addons Filename DBSReshade.1.zip Category Effects GFX Licence Proprietary Uploader doublebarrelslugs Added Dec 3rd, 2021 Size 2. ty that should be marked as the answer to this threads question and locked. i restart my game and the errors are gone and fps is back to normal. If anyone still has this problem, just make sure Garry’s Mod is closed when selecting a beta. I join my favourite server and the console gets spammed with all these errors and i get less than 80fps. Lets say i get around 250fps using the chromium 64 bit version when everything is running smoothly. The original version of the game doenst have this (or it might just not throw the errors in the console). or that is when the console doesnt get spammed with errors about missing textures, wrong vertex files or sprite shaders. I always use this because it comes with quite a large boost in performance in general. So you can enable the chromium beta to have the 64 bit binaries.
